.:Game Reviews:.

The Last Faith (Retail) – Thoughts

Well well well… I finally get around to giving a brief review of something I’ve been playing for a long time now – The Last Faith. The last article below this one was a review of the Beta. Needless to say, I had this ready for purchase on Xbox Series X in a deluxe version that came with an artbook, soundtrack, and all sorts of goodies. The date kept getting moved back and back and back. So a good thing I didn’t buy it there as I sold my Xbox.

So I picked it up on Steam after all that frustration. Little did I know that wouldn’t be my only source of frustration. THIS GAME IS HARD! I love a good challenge but when controls seem to almost be a bit lumbering in a world where quick reflexes are key it makes for an odd experience. I only have experienced this on the Steam Deck OLED where before I had an Alienware (sold that too). However, a piece of software I’ll be putting up some info on in a future post, Crossover for Mac lets me play just about all my games flawlessly and this is one of them! Here’s my link to how the game performs in Crossover. Just scroll down to “Rating Breakdown” under the stars to see my notes if you are a Mac user and want this to work. I also uploaded all the media for the game.

I will say the controls felt a bit more responsive in a Crossover (WINE-based system) than the Steam Deck. Overall this was EXACTLY what I expected based on the highly playable beta! The story holds up although a bit slow at times still loaded with cool characters. Let me start the next part by saying anyone who knows me knows I don’t like voice acting in video games. However, their voice actors brought emotion and tone to these characters. Sometimes VERY VERY creepy!

Action at times is slow to FAST needing those reflexes that this older gamer just doesn’t have much of anymore, something that would take my son 1 or 2 attempts takes me 15-20. Hey it’s what happens when gamers age.

Let’s talk sound and score. I LOVE this soundtrack it’s dark and at times can enhance the dark nature of the game more than the visuals. Often you’ll hear cries and screaming in the background depending on where you find yourself, immersing you into the world of darkness that is The Last Faith.

I’ve taken a few screenshots from the Steam Deck OLED version. Enjoy and if I were to give this a pass or a buy I’d say buy it and DO NOT CALL IT A METROIDVANIA GAME! That term shouldn’t even exist…

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The Last Faith Beta – Thoughts

I was able to get in on a Beta test of the upcoming game The Last Faith. I have been very excited for a chance to get my paws on this one. I still refuse to use the term “Metroidvania” so we’ll just say this one is an action side scroller. It reminded me of Castlevania SOTN immediately.

Upon starting the beta there is no intro movie just a screen prompting you to pick your character type however only one is available. You have to play as the Brawler and I think this is because they want to push you into the combat system right away. The other classes are Rogue, Stargazer, and Marksman. I’m looking forward to playing a rogue class upon release.

The controls in this beta are HORRIBLE and I only hope they are not as stiff and unresponsive in the final game. When a game is built to be played in this way, controls will make you are break you! However again it’s a beta one can only expect so much.

The score is one track played over and over. It’s extremely melancholy to go with the gray color pallet and darkness you are presented with upon entering their world. NPCs are not very abundant however there are two. The voice acting is very well done and you can almost feel the anguish in their tone and the way they pronounce their words.

Enemies are not varied however again I have to go back to the fact this is a beta. They do taunt you verbally from time to time which is cool. They all fight in a certain way and you with your two main weapon options and a couple of secondary options have to make do with the horrible controls. Death was not quite common for me but it came enough at first that I became frustrated over deaths that had the controls been better wouldn’t have happened.

Anyway, to cut the article short it’s going to be a good one I feel! Now if you’ll excuse me I did pre-order Blapshmous II and that launches in less than 3 hours! So I have some things to get done before that marathon begins!

I’ve gathered a few screenshots while going on my adventure for your enjoyment below!

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Song of the Deep – My Thoughts

Song of the Deep is an (I use this term because it is all the youth seem to understand today, yes I hate the term) Metroidvania game. The story revolves around a young girl named Merryn whose father has gone missing during a typical day fishing trip and her love for the sea and his stories of it fuel her drive to find him.

Merryn constructs a submersible out of materials she is able to gather from around her home. Diligently testing and re-testing this apparatus until it’s ready to go on her adventure.

The introduction movie is very well narrated and illustrated as I will show in my brief intro to the game and small play demo video. As the game progresses the story is narrated throughout. It’s as if you are playing an actual story along with a WONDERFUL musical score.

Merryn eventually discovers coins and meets a hermit crab that acts as the games store. His prices are steep and force you to think about where to get the coins/treasure to trade to upgrade your sub and eventually obtain equipment to leave your sub. Do all of your upgrades come from the Hermit Crab though…?

The video below is the official trailer for the game from Insomniac Games who developed the title.

Official Launch Trailer

Here is a video I made of the first few seconds of the story and some play through up to the meeting of a strange creature. Please enjoy!

Song of the Deep brief intro and gameplay

As you can see by the very brief intro clip the movie looks like an illustrated children’s book and adds to the beauty of the game. Combine with the natural voice of the narrator you feel you are being sucked into a novel. The music and ambient sounds are engrossing and very very well done!

The game was developed by Insomniac Games (Shown in the video above) and these screen captures are taken from their site to show some of the more advanced areas of the game.

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If you’d like to see the entire intro movie I did find a walkthrough video that is unnarrated and gives you the full feel of the intro. Clicking on the video should bring you to this person’s channel and allows you to watch the entire game played through in segments. If you are one of those that would rather watch a game than play it. If you like the video please give the author a thumbs up they did a great job with the capture. They have embed locked so I’m unable to post it on my page however the link is valid.

https://youtu.be/AQ2Cfx5qyvQ

In conclusion, I’m very very impressed with this indie title and would advise those of you that support the indie development movement to give this older game a chance. It’s pretty cheap by today’s standards and can be found on PS4, Xbox One, and Steam. The wonderful soundtrack is also available on Steam if you are into video game music or just want something to relax to.

Thanks all for reading!

Source: In-Game and Insomniac Games Web Site

Grammar edited by Grammerly.

Cuphead the hardest platformer I’ve ever played

Cuphead what can I say about the game that hasn’t been said yet? A game looking like the late ’30s / 40’s era cartoon and sounds just as good as one comes to the PC. I’ve loved this game since I first saw the highly original style of it however the difficulty is a bit much for this older gamer. I just don’t have the reflexes anymore to really progress. I believe I’m only 10% finished with the game and the video below will show you why.

Cuphead makes a deal with the devil and I believe for you to beat this game you’ll probably have to do the same. I have picked up a wonderful coffee table art book. The Art of Cuphead. Beautifully illustrated showing everything from the development of the characters to the development of the story and all the way to great finished artwork comps and stills.

The book can be found on Amazon here.

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Just to prove how bad I am here’s a video I made of me playing this monster of a game. (Knowing I’d be watched didn’t help the situation!) The intro screen is showing with the DLC installed. Usually, it’s just Cuphead and his brother.

My horrible ability to play this game.

So in conclusion the game itself is AMAZING, along with good vintage sound. I can’t recommend the game enough. You can purchase it on Steam Here. Purchase includes both Windows and Mac versions which to me was very important. The video above was made on my PowerBook M2 and it recorded and played very well despite me not really playing but getting it handed to me!

(Edited and corrected with Grammerly, Free Version. I’m not a professional writer)

G.O.R.F. (Galactic Orbiting Robot Force)

Let’s take a trip down my memory lane to about 1983/84. I was at an arcade with my favorite aunt when I heard in an electronic voice “Tatatatatata”. The game was taunting me! Oh, how it mocked me with its electronic voice which at the time was unheard of when it was released anyway in 1981.

The cabinet I remember looked similar to a Tron cabinet using the same controller method except for the neon glowing handle anyway. It had everything a person wanted in a shooter! EVERYTHING! We had Space Invaders, Galaxian, a high-speed warp zone shooter level, and the MOTHER SHIP! KA BOOOOMMMMMM! It would EXPLODE if you managed to land that one critical shot.

TOKEN TOKEN TOKEN I was hooked the sounds were outstanding as I blasted away at enemy ships thinking I was piloting my newfound ship against aliens from another world. My aunt saw my love of the game and it would be that year I would find a copy for my Colecovision for my birthday.

With Colecovision’s ability to bring home the arcade. THIS ONE WAS better in my opinion graphically but lacked the taunting voice chip ability. It is still one of my most played games on the system bringing back memories of sitting in my parent’s room playing on the ‘ol t.v. until my wrists hurt. Pushing my rank higher and higher as I’d complete round after round of gameplay.

The game was also ported to the 2600, 5200, and several computers at the time. But none touched the CV in my opinion. I wish I had more hands-on experience with the arcade game in my adult life but finding one is very difficult let alone finding a classic arcade. So my wrists will hurt until I die playing my CV version in the future.

I found a great video showing the CV version of gameplay on Youtube. If you like it be sure to subscribe to the author to give credit where credit is due!

Video of the Colecovision game.

The following was written by ChatGPT and was used because I’m not really great at expressing certain things. THIS IS THE ONLY PART that used that tool. The game consisted of the following aspects.

  1. Space Warp: Players faced individual enemy ships one-on-one.
  2. Astro Battles: Similar to Space Invaders, players had to destroy formations of enemy ships.
  3. Laser Attack: This level involved dodging and destroying enemy laser fire.
  4. Flag Ship: Players had to defeat a large enemy mothership that launched various types of attacks.
  5. Galaxians: A variant of Galaxian-style gameplay where formations of enemy ships would dive down to attack the player’s ship.

That’s all for ChatGPT. I highly recommend this game based on my childhood fun with it and the difficulty that it provides. As well as the ability to play different types of games within the overall game.

(The document was edited for grammar by Grammerly)